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Which stages should link up?


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Author Topic: Which stages should link up?  (Read 681 times)
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Buurcule
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« on: May 12, 2008, 02:48:55 pm »

My idea for the stages are when you get smashed near the barrier of the stage it should link you to another stage via a cutscene similar to the budokais.
Now what stages should link up with each other? Huh

For example: Islands - Roshi's Island
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« Reply #1 on: May 12, 2008, 03:24:16 pm »

great idea. i think a fair few will link together.

korin place, kami's lookout, time chamber and base of korin tower.
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« Reply #2 on: May 12, 2008, 04:19:25 pm »

How about you can go inside the Time Chamber if you are on Kami's Lookout?  Cool
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« Reply #3 on: May 12, 2008, 04:25:15 pm »

that's what i said in my post:P
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« Reply #4 on: May 12, 2008, 05:01:14 pm »

that's what i said in my post:P

Oh sorry. I read the words 'Korin's tower' and Kami's lookout' but I missed time chamber.  Embarrassed
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« Reply #5 on: May 12, 2008, 07:22:11 pm »

the one from kami's lookout , korin's tower, hyperbolic timechamber and korin's base sounds good;)
what do you think about: King Yemma's place, King Kai's Planet? (if King yemma's place is in of course Cheesy)
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« Reply #6 on: May 12, 2008, 09:01:59 pm »

the one from kami's lookout , korin's tower, hyperbolic timechamber and korin's base sounds good;)
what do you think about: King Yemma's place, King Kai's Planet? (if King yemma's place is in of course Cheesy)

Thanks for bringing Yemma's check in point up.  Wink

How about, if Janemba is playing, you can travel from there to the Hell level from Fusion Reborn and it all looks like it looked from Fusion Reborn? Because Janemba created that wierd looking place.  Tongue
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« Reply #7 on: May 13, 2008, 02:45:05 am »

Plains should be linked to a East City, or whichever city it was Nappa blew up. All maps should be links to sky. Babidi's Spaceship should be linked to all maps (t would keep changing).
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« Reply #8 on: May 13, 2008, 02:52:48 am »

sidenote: there is a stage called "City" should this stage represent all cities in the game?
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« Reply #9 on: May 13, 2008, 07:47:53 am »

I think there should be just a regular city, and then the city where Goku versed King Piccolo.
btw, The option for being able to travel to different stages should be able to be turned on and off. In story mode this should obviously be turned off because you wouldn't want to be fighting Cell for example and then end up in plains would you?
also, King Kais planet should link with Snake Way Wink
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« Reply #10 on: May 13, 2008, 04:47:12 pm »

yes, but I don't think fighting on Snakeway is very easy.. wait , I have a new idea
King Yemma's place, Snake way, Goz and Mez place, Princess Snake's palace and King Kai's planet should link up Cheesy it would be cool when you get smashed from Snakeway you fall down to Goz and Mez place, than you can use a very sneaky attack.. you just use the shortcut from Goz and Mez to King Yemma's place and then back to snakeway to use a sneaky attack Cheesy xD or hiding in Princess Snake's place.. and running on King Kai's planet.. I think I got dizzy when I'm running on King Kai's planet xD
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« Reply #11 on: May 13, 2008, 08:45:47 pm »

Plains should be linked to a East City, or whichever city it was Nappa blew up. All maps should be links to sky. Babidi's Spaceship should be linked to all maps (t would keep changing).

Nice ideas, Conners!  Wink
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« Reply #12 on: May 14, 2008, 01:52:24 am »

Nice ideas, Conners!  Wink
Thanks  Grin. And once you get there, you can blow it all up again XD!
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« Reply #13 on: May 14, 2008, 02:27:08 am »

It would be a cool idea to link maps up, based on the thought of being in some sort of burst mode and smashing your opponent into the barrier at close range will send them fighting in the sky at high speed and ending up in another location.

Though Babidi's space ship should require smashing them, it should change automatically every now and then from the Space ship to a different level, back to the space ship and then to a whole different level.

I wonder how loading times would go?  Huh Beats me.

I cool option to have would also to be that you can turn this feature off, and you are restricted to that one level.
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« Reply #14 on: May 14, 2008, 07:51:15 am »

I cool option to have would also to be that you can turn this feature off, and you are restricted to that one level.

Thats what I said Grin
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